This looks to be part of the same program from an earlier video I’d posted on. The age group of the students seems a bit older than the other video, which changes up the dynamics a bit for the same teacher. However, while the dynamic is a little different, these are still highly energetic kids, and need little encouragement to get involved in class activities.

One activity remains the same: video, audio, and dialogue. The students must memorize a dialogue that occurs in the video, particularly details about a character who is described, but not shown. It’s a total of eight lines. Short and simple.

The teachers then switch into a game of Uno. Due to the game’s complexity, he spends a few minutes on the game’s instructions. There’s even a short activity to show how the students are to play just part of the game, building sentences from pictures. This whole sequence takes five minutes, which is quite a bit different from every other activity I’ve witnessed so far, but this activity must demand it. The breaking apart of the explanation into two bits: lesson and activity also helps in describing the rules.

The game begins. This is a long activity. It seems fifteen minutes was reserved specifically for this game. There are no outright winners, so players with the lowest number of cards are awarded points.

They next switch to a game of Cowboy. Whoever is described (in this case, the student is holding a drawing which is a picture of one of the vocabulary words for the day’s lesson) must duck, or be “shot” by his two neighbours, to his left and right sides. If the student fails to duck in time, or whoever has the slowest “draw”, this student must sit back down. The game continues in this manner until a single winner is decided. This game seems popular with the students. Lots of energy.

There’s a quick final review, and the video ends about there.

These lessons certainly were popular with the students. It was a shame there were no outright winners in the Uno games, but perhaps more time was required. The success of both games makes me want to steal both ideas, and utilize them in my classes.